Sony Computer Entertainment President Kazuo Hirai has urged developers to exploit the unique opportunities of each home console when developing cross platform titles, as opposed to merely creating a standardized version of a particular game.
“When you consider the cost of developing on today’s platforms, I think it’s a logical progression that they’re all thinking of making their games cross-platform,” said Hirai, during an interview with Japanese website ITMedia +D Games.
Indeed, while Hirai conceded that high development costs push developers to release games across all major formats, he stressed that it should also be a priority to implement several exclusive features based on the capabilities of each platform. In the case of PlayStation 3, Hirai highlighted the advantages of Blu-ray and Sixaxis motion functionality.
“But I think it’s important that third parties use the unique characteristics of the platform to add a little bit of extra flavor to their games. For example, with the PS3, you’ve got the Sixaxis controller, or you could utilize the extra capacity provided by Blu-ray to add more levels, put on interviews with the developers or have your videos able to play in 1080p. I think it’s really important that we talk with third party developers so that they can have these interesting extras in the PlayStation 3 version.”
Elsewhere, he stated that the firm would not lose focus when it comes to developing software for the Japanese market, despite the size and demands of Western markets.
“Sony Worldwide Studios has three pillars – Europe, America and Japan… Just because the foreign market is bigger than the domestic one, we don’t intend to take strategy of just making what would have been considered previously as ‘Western games’ and saying ‘We’ve got no choice but to do this’ to our Japanese users. If we did that, there’d be no point in having the Japan Studio.”

yeah that man have a good piont ps3 have some thing that no consol have
The Man has a damn good point. I'm not seeing many games out there implementing the Playstation 3 feature to its maximum degree. We want to see some nex-gen gaming not recycled ****. see this is why I didn't get an 360
I think alot more developer should use the extra space. Hard Boiled on Strangehold is a perfect example of using the space to good use
this is fluff. next gen wasthe promise of 4-d, massive games due to huge disc space, super graphics cell processing. now we get Sony prez saying we need to implement the sixaxis (like I want to play Lair with the sixaxis) and add Heigh-def interviews to the game disc? thats ridiculous. they promised us the moon and the stars. we got an interview with a game developer- in HD.
psn id: gingo... there is no reason why developers shouldn't build the game on the strongest console then port to the weaker one it makes perfect sense but developers just now dont seem to see that
i think developers need their time to make good use of ps3
Extras are never a bad thing. He's saying what we're ALL thinking. there's no reason why a disk that can hole 25 gb is only filling 10 or 15 when you could easily add at LEAST add a "Making of" or" Behind the scenes" featurette You have more space and more options on PS3 USE THEM! Give people a reason to want to own all the versions of a game. Give the x-heads their silly achievements, give the wii-people exclusive Miis, and give us Extra levels and Home Trophies!
I really agree with the 1080p thing I didn't buy this brand new HDTV just for the movies I want pretty graphics and great gameplay and with all that space there shouldn't be an excuse
I'm really starting to respect this guy.